The International Journal of Games and Social Impact
Deadline: April 31, 2026
Guest Editors: Luciana Lima (Integrated Researcher at Interactive Technologies Institute (https://iti.larsys.pt), LARSyS (Laboratory of Robotics and Systems in Engineering and Science), Universidade de Lisboa) & Ana Pires (Integrated Researcher at Interactive Technologies Institute (https://iti.larsys.pt), LARSyS (Laboratory of Robotics and Systems in Engineering and Science) and Invited Professor at Instituto Técnico Superior (IST), Universidade de Lisboa, Portugal)
This special issue of The International Journal of Games and Social Impact invites contributions that propose strategies for change, including inclusive design practices, intersectional moderation systems, case studies of community resistance, feminist pedagogies, collective activism, and studies that reimagine representation, participation, and relational responsibility in different forms of play.
Submissions may address (but are not limited to) the following questions:
- How do communities, both within and beyond “traditional” gamer identities, mobilise to challenge and/or resist gender-based violence and misogyny?
- How can co-creation, participatory design, and inclusive development practices combat structural exclusion and gendered toxicity?
- What industry, sports and live-streaming practices dismantle power asymmetries in games?
- How can justice-oriented frameworks help us understand how women and other marginalized groups respond to gendered toxicity (e.g., collective action, exit strategies, community building) and envision new possibilities for play?
Publication Timeline
Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere. Dates are indicative.
Full Paper Submission Deadline: 31-04-2026
Notification of Acceptance for Full Paper Submissions: 31-07-2026
Publication Date: First semester of 2026
For more information: https://revistas.ulusofona.pt/index.php/ijgsi/announcement/view/250